September 8, 2026
How credits work (and why we priced them this way)

Credit systems can feel opaque on purpose. Ours isn't — here's exactly how it works.
The base rate
1 credit = 1 minute of an illustrated story. That's it. A 3-minute illustrated video costs 3 credits, rounded up to the nearest minute.
Why cinematic costs more
Cinematic movies — real AI-generated video clips instead of illustrated stills — cost more credits per minute. This isn't an arbitrary premium: generating an actual video clip is genuinely more computationally expensive than generating a still image, by a wide margin. We'd rather price that honestly than hide the cost difference and eat the loss quietly (or worse, cut corners on the illustrated tier to compensate).
The plans
- Free — a real trial, not a locked demo. Enough credits to make a couple of short illustrated videos and see the whole pipeline for yourself, at 720p with a watermark.
- Creator — for regular use: enough monthly credits for dozens of short-form videos, 1080p exports, no watermark, every style unlocked.
- Studio — for heavier use and longer videos, with 4K exports and the highest monthly credit allowance.
Exact credit counts and prices are on the pricing page — we're not repeating them here since that page is the one place they can't drift out of sync with what you're actually charged.
Credits roll over
Unused credits don't vanish at the end of the month — they carry over. If you don't use your full allowance, it's still there next month, stacked on top of the new grant.
Running low mid-month?
Paid plans can buy top-up credit packs anytime, priced so buying one is always a slightly worse deal per credit than your subscription — a top-up should never be cheaper than just being subscribed, or the subscription itself would stop making sense.
That's the whole system. No hidden multipliers, no surprise charges — the cost of a video is exactly what the credit calculator on the creation page shows you before you generate it.